CLICK - Get SPLASH Premium (Early Access) CLICK THE BLUE BUTTON TO PURCHASE THE SPECIAL LIMITED-TIME OFFER! NOTE: THIS BLOG POST WAS WRITTEN IN OCTOBER, SO IT DOES NOT REFLECT ANY CHANGES MADE TO THE APP SINCE THEN. After months of planning, studying, hard work and dedication, I am pleased to announce to you all that my app is finally ready for execution on the Google Play Store and Apple's IOS. Yes, I made (coded) an app entirely from scratch, using nothing but books and definitely not the knowledge from my seventh grade computer science class. I taught myself coding and the process of creating a functional executable... that runs natively on mobile devices. I never told anyone I was making an app. I like to be mysterious. I also like to surprise people. Yes, I have engineered a fully functional app, something 99% of people my age have no idea how to do. That gives me leverage over everyone else. But this isn't me bragging about my achievement-- here, I'm going to talk...
The mobile enviroment is constantly moving, at a rapid speed. Today, many people ask where the future of Apple , Samsung , and other tech giants are going as the power of mobile devices heavily increase. But I want to ask something different. My question is "what makes an app fun to open ?" You have a lot of apps on your phone. But you only open about ten of them. Why is that? You feel no reason to open the apps that aren't necessary to your daily life. This maybe includes productivity apps, tools, etc. In this short and concise blog post, I'm going to explain three things that make an app genuinely fun to open. Let's get straight to the point: 1. A visually appealing app You shouldn't worry about this too much for V1.0, but if you want people to continue opening your app on a daily basis, you need to give a rocket-clear payoff. You can achieve this by having animations inside your app, an impressive splash screen, a tutorial (with moving widgets), etc. Who w...